;SWORD weapon spec
;Model, textures and animations by Jonathan Fletcher
;jonfletc@gmail.com

;GUN Model File Requirements

;GUN Settings
muzzleflash    = 1
muzzlesize     = 1
brass          = 1
smoke          = 1
second         = 
damagetype     = 1
scorchtype     = 3
reloadqty      = 0
iterate        = 0
accuracy       = 1
range	       = 100
melee range    = 95
melee damage   = 100
damage         = 50

; GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg,6-grenade,7-bow,8-mace,9-stone,10-sword)
statuspanelcode = 10

;GUN Visuals
textured         =
effect           = 
transparency     = 1
weapontype       = 51
invertnormal     = 0
preservetangents = 0
boostintensity   = 200

;GUN Sounds
sound1	       = fire.wav
sound2         = retrieve.wav
sound3         = putaway.wav
sound4         = idle.wav
fireloop       = 9000

;HUD muzzleflash position
horiz          = 0
vert           = 0
forward        = 4
alignx         = 0
aligny         = 0
alignz         = 13

;HUD animation frames list
keyframe ratio = 1
select         = 1,35
Idle           = 36,59
Move           = 62,89
start fire     = 91,104
end fire       = 105,123
putaway	       = 124,155

;HUD sound frames list
soundframes    = 3
sframe0        = 102,1
sframe1        = 6,2
sframe2        = 130,3
