Karting Microgame - Version 3.0.0
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This is the Karting Microgame. Learn by modifying our fully functional example kart game.
Learn more about the project here: https://assetstore.unity.com/packages/templates/karting-microgame-150956

Changelog
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## [3.0.0] - 2021-03-11

### Changed
- Update Kart Controller to add a Drifting Mechanic (Press Brake while Accelerating)
- Update project to 2020 LTS

## [2.1.0] - 2020-08-03

### Changed
- Use Unity 2019.4.4f1.
- Use Tutorial Framework 1.0.1 (formerly known as IET Framework), WebGL Publisher 2.0.3 (formerly known as Share WebGL Game), Barracuda 1.0.1, and ml-agents 1.0.3
- Renewed "Build and Share" tutorial, now known as "Build and Publish".

## [2.0.2] - 2020-06-09

### Changed
- Use Unity 2019.4.0f1.

## [2.0.1] - 2020-04-27

### Changed
- Use Unity 2019.3.10f1.
- Tutorials: minor copy fixes.

### Added
- Audio: support reversing state.
- Audio: expose maximum volume and pitch for running and reversing states.

## [2.0.0] - 2020-04-01

### Changed
- Using standard Unity Physics instead of a custom physics implementation, permitting use of jumps and collision with props.
- Renewed kart.
- New scene structure makes it easier to add a title to your game.
- Tutorials: minor copy fixes.

### Added
- README in the project folder.
- New skybox.
- Ability to add and train machine learning agents as opponents.
- Unity ML-Agents Toolkit embedded in the project.
- Barracuda and ProBuilder dependencies.

### Removed
- ProGrids dependency.
- Tutorials: "Add Open Scenes" step removed from the "Build and Share" tutorial.
